I present a fully completed guide to the ship designer in Stellaris. If I have missed something out please comment that down below. My intention was to be as thorough as possible! Lets dive in! I hope you enjoy the video!
Chapters:
0:00 Intro
0:40 Creating a new design
1:14 Sections
1:56 Weapon components
2:33 Small, medium and large weapon stats
4:30 Spinal mount weapon stats
4:48 Missile weapon stats
5:28 Point defense weapon stats
5:46 Utility components
8:17 Necessary components
9:21 Combat computers
12:24 Ship stats: production values
13:48 Ship stats: power
14:39 Ship stats: hull, armour and shields
15:30 Ship stats: evasion
16:54 Ship stats: speed
17:32 Ship stats: damage
18:06 Ship stats: special values
18:41 Using this information
19:36 Weapon types: energy
20:23 Weapon types: kinetic
20:57 Weapon types: point-defense and flak
21:23 Weapon types: explosive
22:51 Weapon types: spinal mount weapons
23:06 Bypass weaponary
24:08 Weapon types: strike craft
Regunes' strike craft video: https://youtu.be/OmKFF9Kh2cw
Armour vs hull plating analysis: https://youtu.be/ZWWsIYpV_F4
Ships series playlist: https://youtube.com/playlist?list=PL5nBclq6WdvcCpA1P8ZlNZcdK9qlXR1U-
Stellaris Version 3.0.3
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